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What’s cooking – Week 10, 2023

Noisebud, 2023, March 92025, May 27

This post is not about a plugin but a Reaper Script. I wrote this script to change the project sample rate to the same rate as the selected media item in Reaper. I often forget to check the sample rate of incoming mix files for mastering and it is so annoying when I realize halfway through that I have been working at the wrong rate, this script bypasses my lazy brain and sets the sample rate for me.

Here’s the code for the ReaScript:

— Get the currently selected media item

local item = reaper.GetSelectedMediaItem(0, 0)

— Check if a media item is selected

if item ~= nil then

   take = reaper.GetActiveTake(item);

   source = reaper.GetMediaItemTake_Source(take);

  — Get the sample rate of the selected media item

     srate = reaper.GetMediaSourceSampleRate(source)

  — Set the project sample rate to the same as the selected media item

reaper.SNM_SetIntConfigVar(‘projsrate’, srate)

reaper.Audio_Quit()

reaper.Audio_Init()

else

  — If no media item is selected, display an error message

  reaper.ShowMessageBox(“Please select a media item.”, “Error”, 0)

end

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