What’s cooking – Week 10, 2023 Noisebud, 2023, March 92025, May 27 This post is not about a plugin but a Reaper Script. I wrote this script to change the project sample rate to the same rate as the selected media item in Reaper. I often forget to check the sample rate of incoming mix files for mastering and it is so annoying when I realize halfway through that I have been working at the wrong rate, this script bypasses my lazy brain and sets the sample rate for me. Here’s the code for the ReaScript: — Get the currently selected media item local item = reaper.GetSelectedMediaItem(0, 0) — Check if a media item is selected if item ~= nil then take = reaper.GetActiveTake(item); source = reaper.GetMediaItemTake_Source(take); — Get the sample rate of the selected media item srate = reaper.GetMediaSourceSampleRate(source) — Set the project sample rate to the same as the selected media item reaper.SNM_SetIntConfigVar(‘projsrate’, srate) reaper.Audio_Quit() reaper.Audio_Init() else — If no media item is selected, display an error message reaper.ShowMessageBox(“Please select a media item.”, “Error”, 0) end Blog
Waiting is a drag 2011, July 29 It’s no ones fault but I’m still pissed about it. I’m waiting in the arrival hall at Arlanda airport supposed to pick up the group Dopplereffect for a gig at the Norberg Festival but their flight is crazy delayed. Hope they’re sweet and loving people so that the 2.30h drive… Read More
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Video of Buhdist in action 2022, December 142025, May 27 I was hoping to be able to show you how I use Buhdist while mixing but couldn’t find a mix that I could use publicly without violating copyright laws. But a friend came to the rescue with a beautiful song recorded at a rehearsal session that I could use. It’s… Read More